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Sony planned to remove the Store from the devices in the Summer of , but announced this week that the Stores will remain accessible on the PlayStation 3 and PlayStation Vita. PlayStation 3 and Vita users who prefer to use a web browser to access the Store may continue to do so, courtesy of the Firefox add-on Valkyrie PS Store. The display alone would not be of much use, but most of the original functionality is retained at this point.
Users may sign-in to their accounts to browse their download lists, browse available games, demos, apps, and add-ons, and even make purchases. While not mentioned, it is likely that the ability to buy PSP games will cease to work when the Store is retired officially by Sony.
Fans have criticized Sony for its plans to remove older PlayStation version Store access, mainly because it would have the result that some games and add-ons would no longer be available, as they may have been released digitally only, and because it would prevent gamers from purchasing add-ons for already purchased games. The browser extension is only available for Firefox. Users who don't use Firefox as their main browser may download and use a portable version of the browser with the extension to access the classic PlayStation Store.
Maybe the extension was removed? As both a Firefox and PS3 user this looked very interesting. Save my name, email, and website in this browser for the next time I comment. Please click on the following link to open the newsletter signup page: Ghacks Newsletter Sign up. You specifically said you weren't considering owning in your previous post. While there are some DRM-free options, a great deal do not have them, hence the issue. But, you're muddying the waters here since the argument about a title that you stream or rent is a totally different discussion to DRM on something you supposedly "own".
Please explain something to me: Why don't these companies allow you to backup the patches? I mean truly back them up, so that those copies can be applied to any legitimate copy on any console? For that matter, why don't they allow people to download the patches as files that could burned to a disc if they're small enough , or saved to a USB drive, so that users could re-install them in the future?
Having a patch that will only work on legitimate copies does not in any way facilitate piracy, so I don't understand the logic of making patches something that only a game can download when it connects to the company's official network. I understand why it's done for DLC, even if I don't agree with it, but having that stance for patches, makes no sense.
Some companies do. But, the larger point is that because of DRM most games won't allow you to use them without phoning home, so they insist you download them since you're using their server to play anyway.
There's arguments to allow offline patches for people with bad network speeds, but as far as these companies are often concerned, since you need the latest patch to connect to their online services and you need to do that to play the game even if it's a single player games, why offer a more easily cracked version?
Yeah that's why there is the "if" in there. Also even if they do have DRM attached, it's might not needs continuous support from the company to connect to anything online to work. The point wasn't that all physical copies won't work when support ends, it's that just buying physical copies isn't good enough to be sure it will. If we are being honest though, your chances of original NES games still work unmodified on original Nes consoles 25 years after end of life are pretty good..
Having physical copies means you have the code and asset data. Even if you don't have a copy, a physical release is easy to find on ebay and the like. It won't run because the DRM server is offline? Patch the code to remove the check. Or just download the cracked exe and move on like the vast majority of pirates do.
Crack the game. The code won't run on modern systems? Re-implement the code in an opensource project and reuse the original assets. In short, If you have a physical copy, you can make the old game still work. Even if it requires work on your part to do so. No physical copy? Better hope someone has a working system somewhere with an intact copy still on it.
Else, it's lost to time. Copyright is no longer a system to benefit the public and creators. It's a system designed by rightsholders to swindle the public for everything they've got. Having the base engine and assets are far more important.
The rest can be recreated with far less work than having to start from scratch. Further, physical copies ensure a legal means of obtainment for future generations. Digital copies can still be obtained in the same manner, but are far more likely to be damaged or destroyed than a physical copy.
Due to digital copies requiring preservation of both the copy and the device it requires to execute on. Reverse engineering is permitted for the purposes of interoperability in the US. Preservation of the content by making legally obtained copies usable on modern devices easily falls under that banner.
Many open source engine re-implementation projects depend on that fact. Given all of these projects, many easily found with a simple google search to the point that Wikipedia has it's own list of them , for engines from multiple different development studios and publishers, I'd find it hard to say that your claim of DMCA violation holds legal weight.
At the very least it shows most rightsholders currently don't seem to care enough about these projects existing to pursue litigation, or are afraid of the negative PR blow back that would ensue if they did. Yes, but having a bunch of modders try to illegally recreate the assets and other code from the patches is hardly the same as having access to the whole game on the disc, which is what's being discussed.
That's the engine. They can still be held legally liable if they try copying the assets. If you don't have the original assets, you don't have the original game. There are exceptions which can be revisited every couple of years, but there's nothing in there that says "circumvention is fine so long as you just recreate the game assets from scratch". While I agree with the sentiment, that's no solution for modern games.
Half the games you buy are seriously broken until you download a crap-ton of patches and digital downloads are usually the only way to get the DLC that was released for the game. Maybe if you're lucky, they'll later put out a Game of the Year edition, patched to remove most of the bugs and with the DLC included, but that doesn't happen for every game. That's a failure of the market, and the IT industry in general.
You can easily replace the word "games" in that sentence with virtually any other "modern" software product and the statement holds true. Preservation doesn't care about the warts and imperfections. Hell, if anything one of the goals of preservation is to educate future generations of our failures so that they may avoid making them themselves. Under that logic, we would want to preserve the most bug laden version we could find in addition to the GOTY version to provide historical context.
Physical copies can't be easily replaced to erase the past, but digital versions can be. All of the hate around many works will be preserved by social media posts and archive.
A real concern, even for publishers , today. With works constantly being judged on previous reviews made before the bug fixes came out. There's even concern among preservationists about censorship and artistic vision that stems from forced updates as well. Physical copies, versions of works fixed in time, help demonstrate how far we've come, and what mistakes we still haven't learned from. Even if they do release a GOTY version, occasionally those are bugged up worse than the original game.
Fallout: New Vegas for the PS3 had that problem. Unless it's a physical Game of the Year release, the answer is no, they're won't be available anywhere else. When have console games ever been officially available from anywhere else other than physical releases and the company's online store? Have a Techdirt Account?
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