Harpoon 3 advanced naval warfare rapidshare




















Strictly necessary and functional cookies support login and shopping cart features, they cannot be disabled. Performance cookies support site performance analysis. These are optional and will be disabled if you click on Reject. By clicking Accept you agree to our use of Performance cookies as detailed in our Privacy Policy. Harpoon 3 Advanced Naval Warfare is the result of decades of development and fan support, resulting in the most comprehensive, realistic, and accurate simulation of modern combined air and naval operations available to the gaming public.

Gap to stop a Soviet naval invasion of the Atlantic, or stalk unwary U. There are plenty more scenarios from which to choose from, with more than pre-designed missions included there are also more than community-designed scenarios available online. You'll have the chance to play them from either side, experiencing a wide variety of challenges, and most importantly Harpoon 3 Advanced Naval Warfare now has true multiplayer capability for up to six players! Accept Reject. Sign Up Login.

Harpoon 3 - Advanced Naval Warfare. Add to wishlist. The book also provides information on land-based radars, coastal anti-ship and surface-to-air missile specifications and battery organization. It can be used as a sourcebook for Harpoon, fifth edition. Organized as a collection of annexes, it provides statistics on aircraft and any modifications or upgrades they received, sometimes many times.

Other annexes detail weapons and sensors, including air-air-to-air and air-to surface missiles, guns, ASW weapons, electronics pods, radars, sonars, with all the information needed to use them in a Harpoon scenario. In addition to real-world systems, many canceled or proposed weapons are also described, as well as UAVs and reconnaissance drones. It is designed as a sourcebook for Harpoon, fifth edition , but it can also be used as a general reference.

Organized as a collection of annexes, Annexes A and B provide statistics on ships and aircraft respectively as first built, and any modifications over time, sometimes many times.

Annexes C and on give detailed weapons and sensors characteristics, including guns, missiles, antisubmarine weapons, torpedoes, mines, airborne ordnance, radars, sonars, and data links, with all the information needed to use them in a Harpoon scenario. The book also provides information on land-based surface-to-air missiles and coastal defense missiles and their battery organization. This free publication supports the Harpoon V modern naval tactical rules set. It provides a detailed breakdown of each column of the Critical Hit Table, using a D roll instead of a D Each ship type has a separate page, and details of each casualty are included.

Each issue provided a mix of scenarios, articles on naval warfare and technology, and statistics on weapons systems. All this was designed to support the very active Harpoon miniatures gaming community, and was supported by them.

Most of the bylines in each issue were of players who wanted to share a new idea, or their expertise, about a part of the game. The issues are long out of print, but demand for back issues has been steady, and photocopies of the old issues are steady sellers. After four editions of Harpoon and twelve years, a lot of the articles are dated, but there is still a lot of good information - general pieces on naval warfare, book reviews, and scenarios.

This book gathers together the best of those issues in one place. While a few of the articles have been updated, most are untouched. It is worth noting that while the game engine is best suited for tactical and focused operational situations, only technical constraints RAM, processor power and brain power of the human Admiral will generally dictate the maximum size of a scenario for ANW.

The scenario editor included in the game allows access to the whole database of platforms and the opportunity to choose a map from the whole world. The main dish of the new release will be, of course, the multi-player feature. The opportunity to go head-to-head against another armchair Admiral is something the community has long awaited since ANW ships with MP out of the box, and clashing over the internet will only require a host computer, a high-speed connection, and a scenario designed for this kind of game.

Up to six players will be able to play at the same time with each controlling allied, hostile, and even at the start of the scenario neutral forces. Developer Advanced Gaming Systems. Vanguard Unique Game Awards Origins. World War 1 has come and gone and the world has settled into an uneasy peace. Fearful of the growing strength of Japan, the United States created a series of plans in case of a pacific war with Japan.

Their name: War Plan Orange.



0コメント

  • 1000 / 1000